AI Insights · Timothy · October 2024
Top 5 io Games in Oceania Q3 2024: Performance Overview
Explore the performance trends of the top 5 io games in Oceania during Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top io games in Oceania showcased varied performance trends across downloads, revenue, and active users. Data sourced from Sensor Tower provides a comprehensive look at these trends.
Paper.io 2 from Voodoo saw a steady increase in weekly revenue, peaking at around $1.5K in early July. Weekly downloads showed fluctuations, with a significant rise to 26.7K in the week of July 8, while active users peaked at 80K in the same period before a gradual decline.
Snake Clash! by Supercent, Inc. experienced a modest weekly revenue decline, starting at $1.1K and ending the quarter at around $1K. Downloads saw a slight drop, with numbers decreasing from 23.6K to 14.3K. Active users followed a similar downward trend, starting at 66.2K and finishing at 61.9K.
Hole.io, also from Voodoo, exhibited a notable increase in weekly revenue, reaching a high of $1.4K by the end of September. Downloads fluctuated, starting at 20.5K and ending at 17.6K, while active users showed a resurgence towards the end of the quarter, peaking at 71.9K.
Agar.io by Miniclip.com had a relatively stable revenue trend, with weekly figures hovering around the $500 mark. Downloads and active users both experienced a downward trend, with downloads starting at 3.6K and declining to under 1K by the end of September, while active users decreased from 5.8K to 2.7K.
Lastly, Snake Rivals - io Snakes Games from Supersolid Ltd saw a gentle decline in weekly revenue, peaking at $742 in mid-September. Downloads remained low, starting at 500 and dropping to 295 by the end of the quarter. Active users fluctuated slightly, with numbers around the 3.4K mark.
These insights offer a snapshot of the io games market in Oceania for Q3 2024. For more detailed analysis and data, visit Sensor Tower.